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Saving an initialized map and reloading it causes containers to drop their contents.

Open moonheart08 opened this issue 3 years ago • 3 comments

image

Will supply map file on request.

moonheart08 avatar Aug 11 '22 00:08 moonheart08

How do I reproduce this?

Acruid avatar Aug 21 '22 22:08 Acruid

How do I reproduce this?

Load any game map, then save it with savemap and load the saved map.

moonheart08 avatar Aug 21 '22 22:08 moonheart08

The list of entities inside the container is not being properly replicated on the client. The client thinks the ents are just sitting on top of the container. Everything seems correct on the server side, so this is a networking issue.

Acruid avatar Aug 21 '22 23:08 Acruid