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dragging a large square of tiles in space while mapping will create 1,000,000 new grids

Open Delete69 opened this issue 3 years ago • 2 comments
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Description

#title

Reproduction

Drag a grid in space and peep that console

Screenshots

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Additional context

Delete69 avatar Jun 24 '22 20:06 Delete69

Added some tags, for reference this makes mapping a massive pain in the ass so you have to paint in small squares or lines only and even then still get issues. I'm told disabling grid splitting is the solution, so maybe running the mapping command can do this for us? And have to explicitly enable it in mapping if needed?

Peptide90 avatar Jul 26 '22 08:07 Peptide90

This is not a difficulty 1 in the slightest.

metalgearsloth avatar Jul 26 '22 08:07 metalgearsloth

Dupe https://github.com/space-wizards/RobustToolbox/issues/2897

metalgearsloth avatar May 11 '23 02:05 metalgearsloth