RobustToolbox
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dragging a large square of tiles in space while mapping will create 1,000,000 new grids
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Description
#title
Reproduction
Drag a grid in space and peep that console
Screenshots

Additional context
Added some tags, for reference this makes mapping a massive pain in the ass so you have to paint in small squares or lines only and even then still get issues. I'm told disabling grid splitting is the solution, so maybe running the mapping command can do this for us? And have to explicitly enable it in mapping if needed?
This is not a difficulty 1 in the slightest.
Dupe https://github.com/space-wizards/RobustToolbox/issues/2897