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Sprite layer properties shouldn't be publicly settable

Open metalgearsloth opened this issue 3 years ago • 1 comments

Going through the methods doesn't cause issues but setting layer.Visible = false; does.

metalgearsloth avatar Jun 16 '22 06:06 metalgearsloth

Ill probably re-organise sprite component & layers and try to fix this, as well as some other sprite issues. Just waiting to avoid causing conflicts for #2970

ElectroJr avatar Jun 22 '22 21:06 ElectroJr