RobustToolbox
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'Sticky shoes' physics exception
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System.Collections.Generic.KeyNotFoundException: Entity 579690 does not have a component of type Robust.Shared.GameObjects.TransformComponent
at Robust.Shared.Physics.SharedBroadphaseSystem.Synchronize(Fixture fixture, Transform transform1) in /home/runner/work/space-station-14/space-station-14/RobustToolbox/Robust.Shared/Physics/SharedBroadphaseSystem.cs:line 604
at Robust.Shared.Physics.SharedBroadphaseSystem.SynchronizeFixtures(PhysicsComponent body, Vector2 worldPos, Single worldRot, FixturesComponent manager) in /home/runner/work/space-station-14/space-station-14/RobustToolbox/Robust.Shared/Physics/SharedBroadphaseSystem.cs:line 596
at Robust.Shared.Physics.SharedBroadphaseSystem.OnMove(EntityUid uid, PhysicsComponent component, MoveEvent& args) in /home/runner/work/space-station-14/space-station-14/RobustToolbox/Robust.Shared/Physics/SharedBroadphaseSystem.cs:line 546
at Robust.Shared.GameObjects.EntityEventBus.<>c__DisplayClass43_0`2.<SubscribeLocalEvent>g__EventHandler|0(EntityUid uid, IComponent comp, TEvent& args) in /home/runner/work/space-station-14/space-station-14/RobustToolbox/Robust.Shared/GameObjects/EntityEventBus.Directed.cs:line 235
at Robust.Shared.GameObjects.EntityEventBus.EventTables.<>c__DisplayClass17_0`1.<Subscribe>b__0(EntityUid uid, IComponent comp, Unit& ev) in /home/runner/work/space-station-14/space-station-14/RobustToolbox/Robust.Shared/GameObjects/EntityEventBus.Directed.cs:line 378
at Robust.Shared.GameObjects.EntityEventBus.EventTables.Dispatch(EntityUid euid, Type eventType, Unit& args, Boolean dispatchByReference) in /home/runner/work/space-station-14/space-station-14/RobustToolbox/Robust.Shared/GameObjects/EntityEventBus.Directed.cs:line 452
at Robust.Shared.GameObjects.EntityEventBus.RaiseLocalEvent[TEvent](EntityUid uid, TEvent& args, Boolean broadcast) in /home/runner/work/space-station-14/space-station-14/RobustToolbox/Robust.Shared/GameObjects/EntityEventBus.Directed.cs:line 149
at Robust.Shared.GameObjects.TransformComponent.RunDeferred() in /home/runner/work/space-station-14/space-station-14/RobustToolbox/Robust.Shared/GameObjects/Components/Transform/TransformComponent.cs:line 564
at Robust.Shared.Physics.Dynamics.SharedPhysicsMapComponent.ProcessQueue() in /home/runner/work/space-station-14/space-station-14/RobustToolbox/Robust.Shared/Physics/Dynamics/SharedPhysicsMapComponent.cs:line 222
at Robust.Shared.GameObjects.SharedPhysicsSystem.SimulateWorld(Single deltaTime, Boolean prediction) in /home/runner/work/space-station-14/space-station-14/RobustToolbox/Robust.Shared/GameObjects/Systems/SharedPhysicsSystem.cs:line 322
at Robust.Shared.GameObjects.EntitySystemManager.TickUpdate(Single frameTime, Boolean noPredictions) in /home/runner/work/space-station-14/space-station-14/RobustToolbox/Robust.Shared/GameObjects/EntitySystemManager.cs:line 317
Catcher=entsys Sawmill=runtime
server-side errors. this happened about 8 minutes into a round and caused weird movement where people would go in random directions that seemed unrelated to which key they were pressing
seemed to happen after the nukie shuttle started getting piloted? for the record I also had an admin frozen person on the nukie shuttle (that I had to ban for immediately griefing the nukies), so for a repro maybe try admin freezing someone on a shuttle and then moving it? idk
was fixed after a round restart
Might be fixed by https://github.com/space-wizards/RobustToolbox/pull/2917