RobustToolbox
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Need a list serializer for sprite specifiers
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Only thing that uses it is markings but it isn't getting caught by CI atm.
IMO the right way to fix this is to just add a generic list serializer that can use other serializers (see #2973).
Actually, seeing as its not actually using a custom serializer, it should still be using the SpriteSpecifierSerializer, So the CI should still be checking it?