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Robust multiplayer game engine, used by Space Station 14

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This error was getting spammed on grafana for some time. AFAICT, this was probably a deleted entity that was somehow still inside of some other entity's list of children, so...

Issue: Bug
Area: ECS
Bug: Needs Replicating

These errors appear every now and then on grafana, but they are not very useful without knowing what is triggering the deletion.

Should hopefully prevent issues like the one fixed in space-wizards/space-station-14/pull/10629

To test soft player limit, needed a way for the username + id to not be random

If there's an existing grid on a tile it won't spam spawn new ones. This only happens if you try to create a new grid.

This is a combination of two earlier reverted BUI PRs (#3102 and #3104). The PRs had two issues. Firstly, player status/connection changes caused enumeration-modification errors (see #3110). This PR now...

Area: UI
Status: Requires Content PR

Required for https://github.com/space-wizards/space-station-14/pull/7202

Area: UI
Status: Awaiting Content Changes

A lot of systems have optional/nullable sound effects, so you quite often see code like ```cs if (component.Sound != null) _audioSys.PlayPvs(component.Sound, uid) ``` So for the sake of convenience, this...

Raises an event on entity placement, containing the freshly placed entity and the session responsible for placing the entity. This is used in https://github.com/space-wizards/space-station-14/pull/10206 to automatically attach entities to the...