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Realtime application framework (Node.JS server)

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Hi, everyone! Do you wanna support and development implementation socket.io and engine.io in pure golang. Link to [go-socket.io](https://github.com/googollee/go-socket.io) and link to [go-engine.io](https://github.com/googollee/go-engine.io)

Hi, I am currently using this socket.io c++ client: https://socket.io/blog/socket-io-cpp/. However, it looks like the project hasn't been maintained since 2015. It works well, and there is a tls (ssl)...

On the demo page https://socketio-whiteboard-zmx4.herokuapp.com if you open it in deskop and mobile, and then you start painting on desktop, you will get different results on mobile. Explained in video....

documentation

# You want to: * [x] report a *bug* * [ ] request a *feature* ### Current behaviour If you pass a payload (string or binary) of more than 25kb,...

# You want to: * [x] report a *bug* * [ ] request a *feature* ### Current behaviour I recently detected a really strange behavior that is from what I...

It should be easier to learn the whole structure of the project

### You want to: * [x] report a *bug* ### Current behaviour Server sends (volatile!) messages in a rate of 300KB/s. Client's bandwidth is 150KB/s. Client receives (almost all) messages...

Is there Socket.io library for Unity 3d with all the possibilities (binary stream)?

When will Socketio support C clients?

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socket.io version:^4.5.1 memory keep increasing and no reduce, it seems that every connection will never be released,unconnected socket will stay in memory will never be released this is my main...

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