OpenTibia-Unity
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A collection of projects to boost OpenTibia development!
On macOS, if I do compile client it works just fine, but when running in editor it gets stuck in as shown in the screen shot: **Steps:** 1. Hit Play...
Currently, if I build and try to run it on OSX gives the following error: 
*ladder doesn't work (right click) *can't right click for grab runes,rope, shovel etc in backpack *battle list doesnt reftrsh when jump on level up and down *hotkeys panel doesnt work...
Here's some missing features I've found recently regarding to UI. **1) Chats missing right-click menus:** TibiaClient: [](https://gyazo.com/b4b3c05f17638e903d820d3b75bd85c7) OTU: [](https://gyazo.com/5a2f5711977c8eed38eecc19924a8f78) **2) Clickable menus - in all windows,...
Animations are faster than on normal Tibia Client. Sometimes, they aren't fully visible or are "cut" halfway. OTU: [](https://gyazo.com/5f22b8af1cb9068bf534a13f111b74f8) TibiaClient: [](https://gyazo.com/e27ec37dd652bda9a2e656f88aa4f4ad) The same thing is on...
Standing on same tile in exact time with on example NPC is causing this: [Imgur](https://imgur.com/cdkRezR)
Under some roofs/floors, creature names are green: OTU:  TibiaClient: 
* Refactoring the UI code & Adding editor-based scripts for easier modifications * Implementing UI widgets - [x] Login Widget - [x] Character selection widget - [x] Battle Widget -...