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@parag90- not sure when/if I'll be able to take a look at this. I'm guessing you are using a recent version of elasticsearch? I quickly wrote this lib a few...
Sorry about this. @jurigis - I just merged your request. I don't think there are any tests in this project- but it would be great if there were. I haven't...
I've published a new version: `[email protected]`. Can you see if this is still an issue? I added a few tests today, but plan on adding more.
@samjewell - I saw your bug report earlier and was going to look into it. I'm using the Daltonize code from mudcu.be's site. If you view the sphere experiment and...
I'll leave it open so it's easier for other people to find- and because it very well could be a bug- but I want to research it a bit more....
I agree. Might also be useful to have a transform or filter on import. Skip seems important though... For skip to work, probably only need a new skip variable, and...
This is an odd behavior, but it's due to the way I am treating the hue rotation. For instance, harmonies are working similar to the "mudcube" sphere [here](http://mudcu.be/sphere/#config={%22hsl%22:{%22H%22:360,%22S%22:100,%22L%22:0},%22theme%22:%22dark%22,%22quantize%22:0,%22harmony%22:%22Complementary%22,%22vision%22:%22Normal%22,%22space%22:%22RYB%22,%22top%22:62,%22left%22:50,%22diameter%22:500,%22scale%22:1,%22dot%22:false}). Notice, that...
The way I calculate hue rotation currently is on this line: https://github.com/skratchdot/color-harmony/blob/fa7b923fa151775a14a1dd3f2a0367a378994013/lib/color-harmony.js#L56 onecolor normalizes all values between 0 and 1, so I am just doing some stuff to rotate, then...
@rlancer - good point. I'll update the README. Didn't realize I was using black as an example there :)
Might be cool to actually show screenshots of what it calculates too