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A large scale simulation which pits millions of space ships against each other in a virtual universe all running directly in SingleStore.

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Bumps [golang.org/x/net](https://github.com/golang/net) from 0.0.0-20220607020251-c690dde0001d to 0.7.0. Commits See full diff in compare view [![Dependabot compatibility score](https://dependabot-badges.githubapp.com/badges/compatibility_score?dependency-name=golang.org/x/net&package-manager=go_modules&previous-version=0.0.0-20220607020251-c690dde0001d&new-version=0.7.0)](https://docs.github.com/en/github/managing-security-vulnerabilities/about-dependabot-security-updates#about-compatibility-scores) Dependabot will resolve any conflicts with this PR as long as you don't alter...

dependencies
go

Bumps [golang.org/x/text](https://github.com/golang/text) from 0.3.7 to 0.3.8. Commits 434eadc language: reject excessively large Accept-Language strings 23407e7 go.mod: ignore cyclic dependency for tagging b18d3dd secure/precis: replace bytes.Compare with bytes.Equal 795e854 all: replace...

dependencies
go

Bumps [json5](https://github.com/json5/json5) from 2.2.1 to 2.2.3. Release notes Sourced from json5's releases. v2.2.3 Fix: [email protected] is now the 'latest' release according to npm instead of v1.0.2. (#299) v2.2.2 Fix: Properties...

dependencies

Add a flag to the per-seen-ship input that tells you whether that ship is of the same type. This would enable strategies ranging from a basic "fight everyone else, don't...

Main issue to consider is what happens when one solar system gets too large which could slow things down. We probably need a population cap on each solar system to...