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The hand tracking demo at https://immersive-web.github.io/webxr-samples/proposals/immersive-hands.html still works on Quest 2 so the issue is somewhere with this sample. I haven't debugged it in depth, but it looks like `XRHand.LITTLE_PHALANX_TIP`...
Is there info about why the app hasn't been upgraded to OpenCV 3? Are there technical blockers or is it just a matter of lack of time? I'm not able...
For those who were having trouble getting started, this is the minimal WORKSPACE file I used to get past the version issues: ``` load("@bazel_tools//tools/build_defs/repo:git.bzl", "git_repository") git_repository( name = "io_bazel_rules_rust", remote...