HoudiniEngineForUnreal
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unreal_bake_folder attribute causes Unreal 5.2 to crash upon bake
When I try to set unreal_bake_folder attribute on my output geometry, Unreal always crashes with the following error upon hitting the Bake button, no matter what I set the "unreal_bake_folder" attribute to:
LoginId:d6855d95415be1beef6fb9a661f3b0d1 EpicAccountId:53b38108b3e841c6a8ff48c944d3491a
Assertion failed: PathStr[0] == '/' [File:D:\build++UE5\Sync\Engine\Source\Runtime\AssetRegistry\Private\PathTree.cpp] [Line: 22]