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HDA at UE runtime

Open alelordelo opened this issue 3 years ago • 0 comments

Is it possible to run an HDA in a shipped UE app?

Ex: I have a Houdini HDA to create hairstyles. Then I expose the HDA parameters via blueprint and let user control those parameters in a shipped Unreal app.

thanks Alex

alelordelo avatar Feb 25 '22 09:02 alelordelo