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Auto ready

Open WardPearce opened this issue 1 year ago • 5 comments

If min_players_to_ready is set to -1, players are automatically readied on connect.

WardPearce avatar Dec 03 '24 02:12 WardPearce

Hey!

Thanks for the PR, though cruze had already raised a PR for allowing to disable pause / tech command :P For min_players_to_ready set to -1, if I get it right, once all the players (players per team) are connected, the match will start automatically? And is it specific to match config and not for non-match setups?

shobhit-pathak avatar Dec 04 '24 04:12 shobhit-pathak

Hey!

Thanks for the PR, though cruze had already raised a PR for allowing to disable pause / tech command :P For min_players_to_ready set to -1, if I get it right, once all the players (players per team) are connected, the match will start automatically? And is it specific to match config and not for non-match setups?

Yea if -1, will ready players as they connect and once they all players connect match starts. Currently only for match contigs

WardPearce avatar Dec 04 '24 05:12 WardPearce

I'm happy to make any changes you think might suit

WardPearce avatar Dec 04 '24 05:12 WardPearce

Have rebased with upstream and remove my pause disable implementation.

WardPearce avatar Dec 04 '24 22:12 WardPearce

@WardPearce Could conflicts be resolved?

Would it also be possible to implement a function to kick players who do not type ready after the server has all the players required to start, based on the matchzy_minimum_ready_required cvar?

In other words, it is configured with 10 and when 10 players connect and the players do not type ready in 30 seconds, whoever is not ready will be kicked.

It will only check the players that are in the teams, spec does not go through the verification.

https://github.com/shobhit-pathak/MatchZy/issues/21

crashzk avatar Mar 09 '25 17:03 crashzk