Bernhard Schelling
Bernhard Schelling
There already is a core option to control the emulated CPU instruction set (`System > CPU Type`). But when running an installed operating system it automatically gets bumped to the...
Sadly none of these I can accomplish in just the core. These would need both libretro API additions as well as changes in the reference frontend (RetroArch). > Custom Keybord...
Here's the current generic bindings: | BUTTON | Port 1 | Port 2 | Port 3 | Port 4 | |----------|------------|----------|--------|---------------| | UP | Up | 8 | Q |...
Oh, cool that generic bindings work so well for you. It just seems so awkward that if only a single important key isn't available it's pretty much useless. Well, guess...
I just committed a new big feature, a built-in full gamepad mapper.  It's not the most beautiful menu but functionality wise I think it's pretty sweet. Allows any mixture...
Yes and yes. The mapper is opened via the on-screen-keyboard and available any time and changes are immediately saved and applied when closing the mapper (even the controls menu in...
This new gamepad mapper tool is now out as part of the freshly [released 0.9.0 beta](../releases/tag/0.9.0)! Please try it out, any feedback would be welcome.
@chinagreenelvis Yes, there is two actions "Speed Up" and "Slow Down" under the "Mouse" device in the Gamepad Mapper that can be bound to anything you want. Though if bound...
Thanks everyone for the feedback so far! I implemented the suggestions for the next version, so look forward to that. @mrmatteastwood Scrolling by holding down/up is also in, but in...
The fixes are now in the new [0.9.1 release](../releases/tag/0.9.1). Get it while it's hot!