Bernhard Schelling

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I tried to run the output of the GitHub Action on your repository but all I get is a popup that says this: > You must install .NET Desktop Runtime...

Uhh, I'm rarely able to help out here anymore because nowadays I'm so removed from any Unity development so I can't even test UnityCapture anymore. But if there's some code...

@Fenrirthviti Thank you for posting here. I think OBS's action is fair. As the author of this project I would like to better resolve this though. I'm still not 100%...

We did it everyone! Thank you very much to @Fenrirthviti for confirming the fix!! Sorry for the slow response and thanks for the patience to everyone here and in #30....

You can move the mapper data file PADMAP.DBP from the `RetroArch/saves/.pure.zip` over into `.dosz` and it should still get recognized and used. But of course any modification made to the...

@Banjo-Oz This is now supported since 0.9.8, it will try to load either DOSBOX.SF2 or a pair of MT32_CONTROL.ROM/MT32_PCM ROM from the mounted C: drive and use as fixed midi...

Can you post a screenshot with both core performance statistics (Core Options -> Emulation -> Show Performance Statistics = Detailed Information) and also the RetroArch statistics (Settings -> On-Screen Display...

.dat is not a known extension so yes if you want to mount it as an image file you'd need to call imgmount in the command line or a batch...

If it's an exported, standalone Unity app you probably need to go through a render-to-texture camera to customize the resolution. If it's running inside the Unity editor, you can set...

Can you have a look at the UnityCaptureMultiCam scene in the UnityCaptureSample project? I think you can easily modify it to be just one camera by changing ```c# public Camera...