Universal-LPC-Spritesheet-Character-Generator
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Issue 141 Cleaned Heater N-Walk, Mapped Remaining Heater Patterns
More Issue #141 updates.
This was kind of annoying, but oh well... Here's what I did here:
- Fixed Missing "Teen" Layer Frame on Chevron Inverted JSON
- Fixed Heater Shield North Walk Positioning On my Revised Layout (I didn't like the north shield animation here)
- This also required me to adjust all the old positions, too, for paint, trim, and the existing patterns
- Mapped Out ALL Frames for:
- Chief Pattern
- Cross Pattern
- Fess Pattern
- Pale Pattern
- Pall Pattern
- Quarterly Pattern
- Configured Brand New Frames for Lozengy
- Made Additional adjustments after testing
- Adjusted Credits CSV
- New Update: Fixed Animations on the Newly Updated Patterns
Update: I finished the rest of the patterns now, including the patterns that weren't fully finished. That means all the "Per" patterns, as well as:
- Bendy
- Bendy Sinister
- Paly
So, for these patterns ONLY one frame was finished across all of them: that being the shield position where the top of the shield is up to the left, and the bottom of the shield is down to the right. So NW-SE shield positioning is the one that was completed. I did my best to cut out the remaining frames to try and match this positioning, and for the most part this looks pretty solid. That said, if it looks off, please let me know.
I may take a break for a short while before moving onto the next thing.