samp-streamer-plugin
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Dynamic Checkpoints are behaving weirdly
dynamic CPs weren't calling OnPlayerEnterDynamicCP, so I added
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
to my gamemodes main module and now OnPlayerEnterDynamicCP works fine.
I'm using v2.9.6 from open.mp branch.
Confirmed too. I went back to 2.9.5 something is wrong with 2.9.6 :
*** Streamer Plugin: The plugin version (0x295) is older than the include file version (0x296) for this script. The plugin might need to be updated to the latest version.
Next OnPlayerEnterDynamicCP
And GetDynamicActorVirtualWorld
Please try it with an empty script first, and try it on both samp / open.mp
On SAMP it works fine, but on open.mp I had to do the OnPlayerEnterCheckpoint workaround
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