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Initialize gameMessageProcessors with default processors

Open coderabbitai[bot] opened this issue 1 year ago • 0 comments
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The gameMessageProcessors map is currently initialized empty in the codebase. It is suggested to populate it with default processors to ensure that all message types are handled, reducing the risk of unhandled messages. This task involves reviewing the existing message types and ensuring that appropriate processors are set by default. Refer to the discussion in PR #2037 for more context.

coderabbitai[bot] avatar Aug 22 '24 08:08 coderabbitai[bot]