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Add Error Handling to loadPrivateKey Function

Open coderabbitai[bot] opened this issue 1 year ago • 0 comments
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The loadPrivateKey function in the processGameLogin.ts file reads a file synchronously. Consider adding error handling for cases where the file might not exist or be inaccessible.

For more context, see the discussion in PR #2037 and the comment.

@drazisil has requested to be assigned to this issue.

coderabbitai[bot] avatar Aug 22 '24 08:08 coderabbitai[bot]