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Handle potential errors in method

Open coderabbitai[bot] opened this issue 1 year ago • 0 comments
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The deserialize method in the MessageHeader class of the GameMessage.ts file assumes the data length is sufficient. Consider adding error handling for cases where the data might be malformed or incomplete.

PR URL: https://github.com/rustymotors/server/pull/2037 Comment URL: https://github.com/rustymotors/server/pull/2037#discussion_r1724152082

coderabbitai[bot] avatar Aug 21 '24 23:08 coderabbitai[bot]