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Working group dedicated to improving the foundations of Async I/O in Rust

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### Brief summary I've heard that it's common want to wrap async-read or async-write, particularly with folks come from Java where this kind of pattern is very complicated. But it's...

good first issue
help wanted
status-quo-story-ideas

### Brief summary Tokio has support for the futures `Stream` trait but it needs to be loaded from the `tokio-stream` crate because of stability concerns (they want to give a...

good first issue
help wanted
status-quo-story-ideas

### Brief summary Write about how coherence makes it nearly impossible to establish standard traits outside of libstd. In a nutshell: * If I define a trait that (say) all...

good first issue
help wanted
status-quo-story-ideas

### Brief summary There are many difference scenarios when you might want to have multiple runtimes working together. We could use more stories about that! We do have: * [Alan...

good first issue
help wanted
status-quo-story-ideas

### Brief summary Lack of widely used higher-level abstractions (like those tower aims to provide) ### Optional details * (Optional) Which [character(s)] would be the best fit and why? *...

good first issue
help wanted
status-quo-story-ideas

### Brief summary No standardized lower-level traits for read, write, iterators in an async setting ### Optional details * (Optional) Which [character(s)] would be the best fit and why? *...

good first issue
help wanted
status-quo-story-ideas

### Brief summary Alan is accustomed to JavaScript promises. He has design patterns in mind that don't work in Rust; he also gets confused by specific things around Rust futures....

good first issue
help wanted
status-quo-story-ideas

This issue exists to collect links to blog posts that seem like status quo story ideas. Please provide the link and whatever other details you can that might help people...

good first issue
help wanted
status-quo-story-ideas

### Brief summary Alan is accustomed to implementing services in Java He has design patterns in his mind that don't work in Rust. He also gets confused by specific things...

good first issue
help wanted
status-quo-story-ideas

At the moment, the benefits of "productivity" and "stability" are mentioned. I think an experienced Rust developer would care about "correctness" at least as much. I think this is particularly...