UnrealReZen
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Trying to add Langues to TL by adding it to *.ini Repacking breaks
Describe the bug When trying to create a Patch File for TL to add Korean Text Language the Repacking fails.
Command used:
UnrealReZen.exe -g "D:\SteamLibrary\steamapps\common\Throne and Liberty\TL\Content\Paks" -c "C:\Users\XX\Downloads\MR\Output\Exports" -o "D:\SteamLibrary\steamapps\common\Throne and Liberty\pakchunk0-WindowsNoEditor_4_P.utoc" -e "GAME_UE4_LATEST" -a 0x005F3903E2E5C5A1B85442C196F2D18321D7203F38E4E19812FEFE17AD26440C
Tool outputs
[12:47:37 INF] Mounting DefaultTLLanguagesSettings.ini
Unhandled exception. Microsoft.CSharp.RuntimeBinder.RuntimeBinderException: 'CUE4Parse.UE4.Pak.Objects.FPakEntry' does not contain a definition for 'ChunkId'
at CallSite.Target(Closure, CallSite, Object)
at System.Dynamic.UpdateDelegates.UpdateAndExecute1[T0,TRet](CallSite site, T0 arg0)
at UnrealReZen.Program.RunOptionsAndReturnExitCode(Options opts) in C:\Users\PCMOD\source\repos\UnrealReZen\UnrealReZen\Program.cs:line 137
at CommandLine.ParserResultExtensions.WithParsed[T](ParserResult1 result, Action1 action)
at UnrealReZen.Program.Main(String[] args) in C:\Users\PCMOD\source\repos\UnrealReZen\UnrealReZen\Program.cs:line 59
Also some Weird errors:
[12:47:36 INF] Loading Game Archives...
[12:47:37 WRN] CUE4Parse.UE4.IO.Objects.FIoStatusException: Failed to open container partition 0 for D:\SteamLibrary\steamapps\common\Throne and Liberty\TL\Content\Paks\pakchunk101-WindowsNoEditor_0_P.utoc (FileOpenFailed)
---> System.IO.FileNotFoundException: Could not find file 'D:\SteamLibrary\steamapps\common\Throne and Liberty\TL\Content\Paks\pakchunk101-WindowsNoEditor_0_P.ucas'.
File name: 'D:\SteamLibrary\steamapps\common\Throne and Liberty\TL\Content\Paks\pakchunk101-WindowsNoEditor_0_P.ucas'
at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable1 unixCreateMode) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable1 unixCreateMode)
at System.IO.Strategies.FileStreamHelpers.ChooseStrategyCore(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable1 unixCreateMode) at System.IO.File.OpenRead(String path) at CUE4Parse.FileProvider.DefaultFileProvider.<IterateFiles>b__7_0(String it) at CUE4Parse.UE4.IO.IoStoreReader..ctor(FArchive tocStream, Func2 openContainerStreamFunc, EIoStoreTocReadOptions readOptions)
--- End of inner exception stack trace ---
at CUE4Parse.UE4.IO.IoStoreReader..ctor(FArchive tocStream, Func2 openContainerStreamFunc, EIoStoreTocReadOptions readOptions) at CUE4Parse.FileProvider.Vfs.AbstractVfsFileProvider.RegisterVfs(FArchive archive, Stream stream, Func2 openContainerStreamFunc)
[12:47:37 WRN] CUE4Parse.UE4.IO.Objects.FIoStatusException: Failed to open container partition 0 for D:\SteamLibrary\steamapps\common\Throne and Liberty\TL\Content\Paks\pakchunk101-WindowsNoEditor_1_P.utoc (FileOpenFailed)
---> System.IO.FileNotFoundException: Could not find file 'D:\SteamLibrary\steamapps\common\Throne and Liberty\TL\Content\Paks\pakchunk101-WindowsNoEditor_1_P.ucas'.
File name: 'D:\SteamLibrary\steamapps\common\Throne and Liberty\TL\Content\Paks\pakchunk101-WindowsNoEditor_1_P.ucas'
at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable1 unixCreateMode) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable1 unixCreateMode)
at System.IO.Strategies.FileStreamHelpers.ChooseStrategyCore(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable1 unixCreateMode) at System.IO.File.OpenRead(String path) at CUE4Parse.FileProvider.DefaultFileProvider.<IterateFiles>b__7_0(String it) at CUE4Parse.UE4.IO.IoStoreReader..ctor(FArchive tocStream, Func2 openContainerStreamFunc, EIoStoreTocReadOptions readOptions)
--- End of inner exception stack trace ---
at CUE4Parse.UE4.IO.IoStoreReader..ctor(FArchive tocStream, Func2 openContainerStreamFunc, EIoStoreTocReadOptions readOptions) at CUE4Parse.FileProvider.Vfs.AbstractVfsFileProvider.RegisterVfs(FArchive archive, Stream stream, Func2 openContainerStreamFunc)
[12:47:37 WRN] CUE4Parse.UE4.IO.Objects.FIoStatusException: Failed to open container partition 0 for D:\SteamLibrary\steamapps\common\Throne and Liberty\TL\Content\Paks\pakchunk101-WindowsNoEditor_2_P.utoc (FileOpenFailed)
---> System.IO.FileNotFoundException: Could not find file 'D:\SteamLibrary\steamapps\common\Throne and Liberty\TL\Content\Paks\pakchunk101-WindowsNoEditor_2_P.ucas'.
File name: 'D:\SteamLibrary\steamapps\common\Throne and Liberty\TL\Content\Paks\pakchunk101-WindowsNoEditor_2_P.ucas'
at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable1 unixCreateMode) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable1 unixCreateMode)
at System.IO.Strategies.FileStreamHelpers.ChooseStrategyCore(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable1 unixCreateMode) at System.IO.File.OpenRead(String path) at CUE4Parse.FileProvider.DefaultFileProvider.<IterateFiles>b__7_0(String it) at CUE4Parse.UE4.IO.IoStoreReader..ctor(FArchive tocStream, Func2 openContainerStreamFunc, EIoStoreTocReadOptions readOptions)
--- End of inner exception stack trace ---
at CUE4Parse.UE4.IO.IoStoreReader..ctor(FArchive tocStream, Func2 openContainerStreamFunc, EIoStoreTocReadOptions readOptions) at CUE4Parse.FileProvider.Vfs.AbstractVfsFileProvider.RegisterVfs(FArchive archive, Stream stream, Func2 openContainerStreamFunc)
[12:47:37 WRN] CUE4Parse.UE4.IO.Objects.FIoStatusException: Failed to open container partition 0 for D:\SteamLibrary\steamapps\common\Throne and Liberty\TL\Content\Paks\pakchunk101-WindowsNoEditor_3_P.utoc (FileOpenFailed)
---> System.IO.FileNotFoundException: Could not find file 'D:\SteamLibrary\steamapps\common\Throne and Liberty\TL\Content\Paks\pakchunk101-WindowsNoEditor_3_P.ucas'.
File name: 'D:\SteamLibrary\steamapps\common\Throne and Liberty\TL\Content\Paks\pakchunk101-WindowsNoEditor_3_P.ucas'
at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable1 unixCreateMode) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable1 unixCreateMode)
at System.IO.Strategies.FileStreamHelpers.ChooseStrategyCore(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable1 unixCreateMode) at System.IO.File.OpenRead(String path) at CUE4Parse.FileProvider.DefaultFileProvider.<IterateFiles>b__7_0(String it) at CUE4Parse.UE4.IO.IoStoreReader..ctor(FArchive tocStream, Func2 openContainerStreamFunc, EIoStoreTocReadOptions readOptions)
--- End of inner exception stack trace ---
at CUE4Parse.UE4.IO.IoStoreReader..ctor(FArchive tocStream, Func2 openContainerStreamFunc, EIoStoreTocReadOptions readOptions) at CUE4Parse.FileProvider.Vfs.AbstractVfsFileProvider.RegisterVfs(FArchive archive, Stream stream, Func2 openContainerStreamFunc)
[12:47:37 WRN] CUE4Parse.UE4.IO.Objects.FIoStatusException: Failed to open container partition 0 for D:\SteamLibrary\steamapps\common\Throne and Liberty\TL\Content\Paks\pakchunk2-WindowsNoEditor_0_P.utoc (FileOpenFailed)
---> System.IO.FileNotFoundException: Could not find file 'D:\SteamLibrary\steamapps\common\Throne and Liberty\TL\Content\Paks\pakchunk2-WindowsNoEditor_0_P.ucas'.
File name: 'D:\SteamLibrary\steamapps\common\Throne and Liberty\TL\Content\Paks\pakchunk2-WindowsNoEditor_0_P.ucas'
at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable1 unixCreateMode) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable1 unixCreateMode)
at System.IO.Strategies.FileStreamHelpers.ChooseStrategyCore(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable1 unixCreateMode) at System.IO.File.OpenRead(String path) at CUE4Parse.FileProvider.DefaultFileProvider.<IterateFiles>b__7_0(String it) at CUE4Parse.UE4.IO.IoStoreReader..ctor(FArchive tocStream, Func2 openContainerStreamFunc, EIoStoreTocReadOptions readOptions)
--- End of inner exception stack trace ---
at CUE4Parse.UE4.IO.IoStoreReader..ctor(FArchive tocStream, Func2 openContainerStreamFunc, EIoStoreTocReadOptions readOptions) at CUE4Parse.FileProvider.Vfs.AbstractVfsFileProvider.RegisterVfs(FArchive archive, Stream stream, Func2 openContainerStreamFunc)
[12:47:37 WRN] CUE4Parse.UE4.IO.Objects.FIoStatusException: Failed to open container partition 0 for D:\SteamLibrary\steamapps\common\Throne and Liberty\TL\Content\Paks\pakchunk2-WindowsNoEditor_1_P.utoc (FileOpenFailed)
---> System.IO.FileNotFoundException: Could not find file 'D:\SteamLibrary\steamapps\common\Throne and Liberty\TL\Content\Paks\pakchunk2-WindowsNoEditor_1_P.ucas'.
File name: 'D:\SteamLibrary\steamapps\common\Throne and Liberty\TL\Content\Paks\pakchunk2-WindowsNoEditor_1_P.ucas'
at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable1 unixCreateMode) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable1 unixCreateMode)
at System.IO.Strategies.FileStreamHelpers.ChooseStrategyCore(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable1 unixCreateMode) at System.IO.File.OpenRead(String path) at CUE4Parse.FileProvider.DefaultFileProvider.<IterateFiles>b__7_0(String it) at CUE4Parse.UE4.IO.IoStoreReader..ctor(FArchive tocStream, Func2 openContainerStreamFunc, EIoStoreTocReadOptions readOptions)
--- End of inner exception stack trace ---
at CUE4Parse.UE4.IO.IoStoreReader..ctor(FArchive tocStream, Func2 openContainerStreamFunc, EIoStoreTocReadOptions readOptions) at CUE4Parse.FileProvider.Vfs.AbstractVfsFileProvider.RegisterVfs(FArchive archive, Stream stream, Func2 openContainerStreamFunc)
[12:47:37 WRN] CUE4Parse.UE4.IO.Objects.FIoStatusException: Failed to open container partition 0 for D:\SteamLibrary\steamapps\common\Throne and Liberty\TL\Content\Paks\pakchunk2-WindowsNoEditor_2_P.utoc (FileOpenFailed)
---> System.IO.FileNotFoundException: Could not find file 'D:\SteamLibrary\steamapps\common\Throne and Liberty\TL\Content\Paks\pakchunk2-WindowsNoEditor_2_P.ucas'.
File name: 'D:\SteamLibrary\steamapps\common\Throne and Liberty\TL\Content\Paks\pakchunk2-WindowsNoEditor_2_P.ucas'
at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable1 unixCreateMode) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable1 unixCreateMode)
at System.IO.Strategies.FileStreamHelpers.ChooseStrategyCore(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable1 unixCreateMode) at System.IO.File.OpenRead(String path) at CUE4Parse.FileProvider.DefaultFileProvider.<IterateFiles>b__7_0(String it) at CUE4Parse.UE4.IO.IoStoreReader..ctor(FArchive tocStream, Func2 openContainerStreamFunc, EIoStoreTocReadOptions readOptions)
--- End of inner exception stack trace ---
at CUE4Parse.UE4.IO.IoStoreReader..ctor(FArchive tocStream, Func2 openContainerStreamFunc, EIoStoreTocReadOptions readOptions) at CUE4Parse.FileProvider.Vfs.AbstractVfsFileProvider.RegisterVfs(FArchive archive, Stream stream, Func2 openContainerStreamFunc)
[12:47:37 WRN] CUE4Parse.UE4.IO.Objects.FIoStatusException: Failed to open container partition 0 for D:\SteamLibrary\steamapps\common\Throne and Liberty\TL\Content\Paks\pakchunk2-WindowsNoEditor_3_P.utoc (FileOpenFailed)
---> System.IO.FileNotFoundException: Could not find file 'D:\SteamLibrary\steamapps\common\Throne and Liberty\TL\Content\Paks\pakchunk2-WindowsNoEditor_3_P.ucas'.
File name: 'D:\SteamLibrary\steamapps\common\Throne and Liberty\TL\Content\Paks\pakchunk2-WindowsNoEditor_3_P.ucas'
at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable1 unixCreateMode) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable1 unixCreateMode)
at System.IO.Strategies.FileStreamHelpers.ChooseStrategyCore(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable1 unixCreateMode) at System.IO.File.OpenRead(String path) at CUE4Parse.FileProvider.DefaultFileProvider.<IterateFiles>b__7_0(String it) at CUE4Parse.UE4.IO.IoStoreReader..ctor(FArchive tocStream, Func2 openContainerStreamFunc, EIoStoreTocReadOptions readOptions)
--- End of inner exception stack trace ---
at CUE4Parse.UE4.IO.IoStoreReader..ctor(FArchive tocStream, Func2 openContainerStreamFunc, EIoStoreTocReadOptions readOptions) at CUE4Parse.FileProvider.Vfs.AbstractVfsFileProvider.RegisterVfs(FArchive archive, Stream stream, Func2 openContainerStreamFunc)
[12:47:37 WRN] CUE4Parse.UE4.IO.Objects.FIoStatusException: Failed to open container partition 0 for D:\SteamLibrary\steamapps\common\Throne and Liberty\TL\Content\Paks\pakchunk3-WindowsNoEditor_0_P.utoc (FileOpenFailed)
---> System.IO.FileNotFoundException: Could not find file 'D:\SteamLibrary\steamapps\common\Throne and Liberty\TL\Content\Paks\pakchunk3-WindowsNoEditor_0_P.ucas'.
File name: 'D:\SteamLibrary\steamapps\common\Throne and Liberty\TL\Content\Paks\pakchunk3-WindowsNoEditor_0_P.ucas'
at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable1 unixCreateMode) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable1 unixCreateMode)
at System.IO.Strategies.FileStreamHelpers.ChooseStrategyCore(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable1 unixCreateMode) at System.IO.File.OpenRead(String path) at CUE4Parse.FileProvider.DefaultFileProvider.<IterateFiles>b__7_0(String it) at CUE4Parse.UE4.IO.IoStoreReader..ctor(FArchive tocStream, Func2 openContainerStreamFunc, EIoStoreTocReadOptions readOptions)
--- End of inner exception stack trace ---
at CUE4Parse.UE4.IO.IoStoreReader..ctor(FArchive tocStream, Func2 openContainerStreamFunc, EIoStoreTocReadOptions readOptions) at CUE4Parse.FileProvider.Vfs.AbstractVfsFileProvider.RegisterVfs(FArchive archive, Stream stream, Func2 openContainerStreamFunc)
[12:47:37 WRN] CUE4Parse.UE4.IO.Objects.FIoStatusException: Failed to open container partition 0 for D:\SteamLibrary\steamapps\common\Throne and Liberty\TL\Content\Paks\pakchunk3-WindowsNoEditor_1_P.utoc (FileOpenFailed)
---> System.IO.FileNotFoundException: Could not find file 'D:\SteamLibrary\steamapps\common\Throne and Liberty\TL\Content\Paks\pakchunk3-WindowsNoEditor_1_P.ucas'.
File name: 'D:\SteamLibrary\steamapps\common\Throne and Liberty\TL\Content\Paks\pakchunk3-WindowsNoEditor_1_P.ucas'
at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable1 unixCreateMode) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable1 unixCreateMode)
at System.IO.Strategies.FileStreamHelpers.ChooseStrategyCore(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable1 unixCreateMode) at System.IO.File.OpenRead(String path) at CUE4Parse.FileProvider.DefaultFileProvider.<IterateFiles>b__7_0(String it) at CUE4Parse.UE4.IO.IoStoreReader..ctor(FArchive tocStream, Func2 openContainerStreamFunc, EIoStoreTocReadOptions readOptions)
--- End of inner exception stack trace ---
at CUE4Parse.UE4.IO.IoStoreReader..ctor(FArchive tocStream, Func2 openContainerStreamFunc, EIoStoreTocReadOptions readOptions) at CUE4Parse.FileProvider.Vfs.AbstractVfsFileProvider.RegisterVfs(FArchive archive, Stream stream, Func2 openContainerStreamFunc)
[12:47:37 WRN] CUE4Parse.UE4.IO.Objects.FIoStatusException: Failed to open container partition 0 for D:\SteamLibrary\steamapps\common\Throne and Liberty\TL\Content\Paks\pakchunk3-WindowsNoEditor_2_P.utoc (FileOpenFailed)
---> System.IO.FileNotFoundException: Could not find file 'D:\SteamLibrary\steamapps\common\Throne and Liberty\TL\Content\Paks\pakchunk3-WindowsNoEditor_2_P.ucas'.
File name: 'D:\SteamLibrary\steamapps\common\Throne and Liberty\TL\Content\Paks\pakchunk3-WindowsNoEditor_2_P.ucas'
at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable1 unixCreateMode) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable1 unixCreateMode)
at System.IO.Strategies.FileStreamHelpers.ChooseStrategyCore(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable1 unixCreateMode) at System.IO.File.OpenRead(String path) at CUE4Parse.FileProvider.DefaultFileProvider.<IterateFiles>b__7_0(String it) at CUE4Parse.UE4.IO.IoStoreReader..ctor(FArchive tocStream, Func2 openContainerStreamFunc, EIoStoreTocReadOptions readOptions)
--- End of inner exception stack trace ---
at CUE4Parse.UE4.IO.IoStoreReader..ctor(FArchive tocStream, Func2 openContainerStreamFunc, EIoStoreTocReadOptions readOptions) at CUE4Parse.FileProvider.Vfs.AbstractVfsFileProvider.RegisterVfs(FArchive archive, Stream stream, Func2 openContainerStreamFunc)
[12:47:37 WRN] CUE4Parse.UE4.IO.Objects.FIoStatusException: Failed to open container partition 0 for D:\SteamLibrary\steamapps\common\Throne and Liberty\TL\Content\Paks\pakchunk3-WindowsNoEditor_3_P.utoc (FileOpenFailed)
---> System.IO.FileNotFoundException: Could not find file 'D:\SteamLibrary\steamapps\common\Throne and Liberty\TL\Content\Paks\pakchunk3-WindowsNoEditor_3_P.ucas'.
File name: 'D:\SteamLibrary\steamapps\common\Throne and Liberty\TL\Content\Paks\pakchunk3-WindowsNoEditor_3_P.ucas'
at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable1 unixCreateMode) at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable1 unixCreateMode)
at System.IO.Strategies.FileStreamHelpers.ChooseStrategyCore(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize, Nullable1 unixCreateMode) at System.IO.File.OpenRead(String path) at CUE4Parse.FileProvider.DefaultFileProvider.<IterateFiles>b__7_0(String it) at CUE4Parse.UE4.IO.IoStoreReader..ctor(FArchive tocStream, Func2 openContainerStreamFunc, EIoStoreTocReadOptions readOptions)
--- End of inner exception stack trace ---
at CUE4Parse.UE4.IO.IoStoreReader..ctor(FArchive tocStream, Func2 openContainerStreamFunc, EIoStoreTocReadOptions readOptions) at CUE4Parse.FileProvider.Vfs.AbstractVfsFileProvider.RegisterVfs(FArchive archive, Stream stream, Func2 openContainerStreamFunc)
[12:47:37 WRN] "pakchunk1004-WindowsNoEditor_3_P.utoc" has strange mount point "/", mounting to root
[12:47:37 WRN] "pakchunk101-WindowsNoEditor.utoc" has strange mount point "/", mounting to root
[12:47:37 INF] IoStore "pakchunk1005-WindowsNoEditor.utoc": 275 files, mount point: "TL/Content/Map/ElmoredenWP/Levels/Landscape250/0/", version 3 in 00:00:00.0001740
[12:47:37 INF] IoStore "pakchunk101-WindowsNoEditor.utoc": 0 files, version 3 in 00:00:00.0006619
[12:47:37 INF] IoStore "pakchunk1003-WindowsNoEditor_2_P.utoc": 161 files, mount point: "TL/Content/Map/ElmoredenWP/Levels/Landscape250/0/", version 3 in 00:00:00.0014595
[12:47:37 INF] IoStore "pakchunk1004-WindowsNoEditor_3_P.utoc": 0 files, version 3 in 00:00:00.0014475
[12:47:37 INF] IoStore "pakchunk1001-WindowsNoEditor_2_P.utoc": 161 files, mount point: "TL/Content/Map/ElmoredenWP/Levels/Landscape250/0/", version 3 in 00:00:00.0016726
[12:47:37 INF] IoStore "pakchunk1000-WindowsNoEditor.utoc": 274 files, mount point: "TL/Content/Map/ElmoredenWP/Levels/Landscape250/0/", version 3 in 00:00:00.0016959
[12:47:37 WRN] "pakchunk1000-WindowsNoEditor_2_P.pak" has strange mount point "/", mounting to root
[12:47:37 WRN] "pakchunk2-WindowsNoEditor_2_P.pak" has strange mount point "/", mounting to root
[12:47:37 WRN] "pakchunk1001-WindowsNoEditor_0_P.pak" has strange mount point "/", mounting to root
[12:47:37 WRN] "pakchunk1005-WindowsNoEditor_3_P.pak" has strange mount point "/", mounting to root
Expected behavior Create a Patch
Game Name Throne and Liberty F2P on Steam
Additional context Repacking without AES Key works, but then the File isn't accepted by the Game, repacking using the Key breaks.
Please send a screen shot of game paks folder
Sorry lot of files ^.^
Duplicate of #47
Please read Important Notes (4) in readme