pygame_sdl2
pygame_sdl2 copied to clipboard
Reimplementation of portions of the pygame API using SDL2.
I've followed the instructions listed on the documentation in the README: 1. I've put pygame_sdl2_windeps into the pygame_sdl2 checkout 2. I've installed the prerequisite libraries/compilers (future, cython, Microsoft Visual C++,...
When the function pygame_sdl2.controller.get_axis_from_string was called from a .py file containing custom displayable for a ren'py project (version 8.0.1), it experienced a type error due to the argument passed being...
Hi, I had made a few mistakes when adding Fedora dependencies. I fixed them now; here's the changes I made: - Got rid of some excess packages. - Alphabetised the...
I've created new issue since looks like it was implemented and old one https://github.com/renpy/renpy/issues/2977 was closed https://github.com/libsdl-org/SDL_image/commit/00b71a12a5b0ea376a890fbcdd22475ae9694a39
I'm trying to run the setup script with ```python fix_virtualenv.py``` as specified by the README. However, I keep running into this error: ``` FileNotFoundError: [Errno 2] No such file or...
Add file-like object interface to SDL\_RWops.
C:/...>py -2 setup.py install Traceback (most recent call last): File "setup.py", line 60, in parse_cflags([ "sh", "-c", "sdl2-config --cflags" ]) File "C:\Users\William\Downloads\pygame_sdl2-master\setuplib.py", line 93, in parse_cflags output = subprocess.check_output(command, universal_newlines=True)...
Why?
pygame now supports SDL2, why does renpy still depend on this?
close #132 seems that `save` function does not handle `.png` correctly. Data losing in #132 happens only when saving `.png` images. `.bmp`, `.jpg` and `.jpeg` works.
I tried to install pygame_sdl2. It said that I've to download windeps. Done. Then said that I've to install Win SDK. Ok. Then Win SDK said that I've to install...