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Lerp agent rotation to match that of jump point's normal

Open reeseschultz opened this issue 5 years ago • 1 comments

I emphasize the jump point's normal, not that of the destination surface.

reeseschultz avatar May 18 '20 16:05 reeseschultz

Will wait until #36 is merged to work on this, since it includes substantial changes to rotation and translation handling.

reeseschultz avatar Aug 13 '20 19:08 reeseschultz

Closing, see #99.

reeseschultz avatar Aug 11 '23 20:08 reeseschultz