Rdbo
Rdbo
NOTE: Remember to set libmem-specific environment vars, and use them as lookup directories on Python bindings
 Possible directory structure

Perhaps call the internals `winutils` and `posixutils`
Done
Things like copying the data of a `MEMORY_BASIC_INFORMATION` structure into a `lm_page_t` should also be abstracted.
Name suggestions: `LM_GetPointerMap` `LM_GetDeepPointer` `LM_ReadPointerMap` `LM_ResolvePointerMap` `LM_DerefPointerMap` `LM_AccessPointerMap` `LM_PointerMap` `LM_UnwrapPointer` `LM_MapPointer` `LM_DeepPointer`
Sketch: ```c lm_void_t * LM_DeepPointer(lm_address_t base, lm_address_t *offsets, lm_size_t noffsets); ``` ```c++ template T *LM_DeepPointer(lm_address_t base, std::vector &offsets); ``` Usage: ```c++ int *player_health = LM_DeepPointer(some_addr, { 0xF0, 0xA0, 0xE0 });...
TODO: Add `LM_DeepPointer` example on README, it's very attractive to Cheat Engine users
TODO: Add documentation