Ray Thurn Void
Ray Thurn Void
> The fix works [also in the actual case](https://svelte.dev/playground/hello-world?version=pr-16110#H4sIAAAAAAAAA4VSy26DMBD8ldU2B5BQHj2SkKjqpf9QenBhaa06NrI30Aj53ysTSEiUtjdrdnY9s7MdarEnTPGFlDLQGqtKiKiUTGWMCVZSkcP0tUM-1oEXAEzGrqe6nruGFAfsXTi6hxdGM2l2mOLGFVbWDErojyxHdjluc52z3NfGMjybfW00aYbKmj3kOF-coWFejutcAwwNHbAsvsCP_AknsBQxuE_TQgYzx4IpYnugeD3WSsHiUuugEepAKSzBXzimIWtlSReePigVDz_MqKqo4CiKIdtCFyCASLijLuAKg1FIJZSj9QgOCqZfn2uiFZJ7g1G8vpkSfPxNnOheDaCPh7qPJwsqycqGylUwOLyjc_Nu10uc9_ImizvxHqc945zA2ixOQYdwdfcgq163D-3d2OtD8JtL5P0X2bkMO1hCCku_2Oa6W8jKY4JM34xpMO-TX07y9mCuD_NO9d_zDKsLpoeQIAspBee1NbWLrvxea3xLkIVUrdQlpn3w_gfqhKrScQMAAA==) ...I wonder if the dev only behavior is caused by `wrap_snippet` then Yes the difference is wrap_snippet, in prod mode is...
Mmh interesting, I can try to change my solution to do that and see if it works ^^. So to mimic the svelte 4 behavior we should call it inside...
I guess this could be solved by firing a custom event on the node (or by accepting a callback in TransitionConfig) and then we need to create a dummy/empty Animation...
Given the now standard `startViewTransition` works foundamentally the same by taking a screenshot of the element you need to transition, and given that svelte takes a snapshot of the html...