Ray
Ray
@Anut-py Yes, it is. This control was designed to have only one of it on the screen, actually it was a **simple** replace for native desktop dialogs for systems not...
I'm closing this issue "as design" for now. The control was actually designed to only allow one of them on screen at a time.
I considered that possibility in the past but it implies an impact on performance and the addition of more raylib-dependant functions, and, as you mentioned is not in the raylib...
> Computers have been able to handle rounded rects since the Macintosh. Sure, but back in the day round rectangles rasterization did not imply a x32 or x64 increment in...
@danielchasehooper Just did a quick test using `DrawRectangleRounded()` in `GuiDrawRectangle()`:  This is a very dirt test, `roundness` parameter should be calculated depending on rectangle width and height... but you...
Hehehe... personally, I'm not a fan of rounded borders but I agree some users could like it. In any case, it would imply an important redesign for raygui, looking at...
As seen on the image, there are multiple issues with the rounded rectangles to address. I'm afraid this implies a raygui redesign that it's out of scope for now.
Yeah, I agree but that's actually a quite complex function, the "dot" possition depends on the locale of the system and could be difficult to manage properly.
@benjibst Afaik, approach should be similar to `GuiValueBox()` but parsing the value as a `float` (instead of `int`) and probably limiting it to 3 decimal positions.
Related PR https://github.com/raysan5/raygui/pull/356. We can continue the discussion in there.