[QST] is there any way to compile from source in offline?
how to make a offline compile? cudf looks have huge number of dependencies and patch, is there any simple way to compile offline;
I have tried to build in online and then when all deps downloaded then I compressed and copy to other machine, but hash changed
thanks, I found it: https://github.com/rapidsai/cudf/issues/9757
the 9757 looks out of date, cannot solve this problem
Apologies for the slow response here. Looking at your message on the other issue, did you copy the entire build directory over to the offline machine or just the CPM source cache? CMake seems to be complaining about the contents of the build directory itself having been generated on the other machine, which should not be the case.
@caork apologies for the late ping, were you ever able to test this out again?
@caork apologies for the late ping, were you ever able to test this out again?
Sorry for the late reply. We tested but still failed. We gave up and finally decided to change to the online compilation.
Hmm OK we will need to revisit this at some point then, thanks for the information. Maybe in a couple of weeks or so.