PlataniumV3
PlataniumV3 copied to clipboard
"FindStringRef return nullptr" when mounting pak file.
{
"debug_websockets": false,
"detourURL": false,
"device_auth": {
"account_id": "c50a7ce9f666453dbf73b3da46dae336",
"device_id": "9c51521c0853465898e1cfeeb475186e",
"secret": ""
},
"disableSSL": true,
"dump_aes": false,
"fortnite_path": "C:\\Users\\Oli\\Documents\\Fortnite Versions\\13.40",
"forwardHost": "",
"forwardPort": 0,
"forwardProxy": "localhost:8000",
"should_check_pak": false,
"useProxy": true
}
Using an older version of PlataniumV3 launcher fixes this, you should also allow us to provide our own launch arguments.
Hey ! I want to try to fix your issue but im not finding any working link for 13.40, can you share me your build ?
Also, your config file is wrong, you can't connect successfully on the real fortnite servers if you aren't on the latest version of fortnite.
The problem is that the dll can't find the get_engine_version function
Using an older version of PlataniumV3 launcher fixes this, you should also allow us to provide our own launch arguments.
Custom arguments are now avaliable in https://github.com/ramok0/PlataniumV3/commit/890b9f710604746ad61f35bbacc591fc9580853f
I am on latest version and still the same issue
[2023-08-28 16:52:29.304] [debug] Caldera AC : eaceos [2023-08-28 16:52:29.310] [info] start_fortnite_and_inject_dll - Started Fortnite and injected DLL successfully, fortnite PID: 14788 [2023-08-28 16:52:29.311] [info] start_fortnite_and_inject_dll did not failed
"debug_websockets": false,
"detourURL": false,
"device_auth": {
"account_id": "dfe9e6d3a56d576a",
"device_id": "0c014a118e8c7565605",
"secret": "AQAAANCMnd8BFdE7+yaag06d0JGaxWpuH/LMKvmDDxqtrW8yHHAN5fTxLaRY9m09dUbXIfjXfFBlRMUQw=="
},
"disableSSL": true,
"dump_aes": false,
"fortnite_path": "D:\\Program Files (x86)\\Epic Games\\Fortnite",
"forwardHost": "",
"forwardPort": 0,
"forwardProxy": "localhost:8000",
"no_dll": false,
"should_check_pak": true,
"useProxy": true
}```
Its already fixed in https://github.com/ramok0/PlataniumV3/commit/ea4e7d46420181313de2e343f006d57b908d5b8f, you just have to compile the dll yourself because i didnt upload a precompiled binary for it