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webgl support

Open mattcolman opened this issue 8 years ago • 4 comments
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Hi, from my testing this only works with the Canvas renderer. How come?

Thanks,

mattcolman avatar Sep 26 '17 05:09 mattcolman

Yep, I'm seeking somebody expert on Phaser's Rope to implement it too.

raksa avatar Sep 27 '17 01:09 raksa

ok, I gather it only needs to use Rope for mesh transforms right?

mattcolman avatar Sep 27 '17 01:09 mattcolman

Yes Phaser has Rope as its feature for mesh rendering.

raksa avatar Sep 27 '17 01:09 raksa

Might be a good idea to mention that WebGL isn't supported in the readme. I guess I know now what the cryptic "This plugin can't support kind of mesh rendering yet" text means ;)

kheftel-old avatar Nov 16 '17 07:11 kheftel-old