UnityTexture2DArrayImportPipeline
UnityTexture2DArrayImportPipeline copied to clipboard
A Texture2DArray Import Pipeline for Unity 2019.3 and newer.
If add texture with texture type Normal Map, texture2darray format would be wrong
https://docs.unity3d.com/ScriptReference/QualitySettings-masterTextureLimit.html The above setting changes which mipmap Unity uses for a texture. While it affects Texture2D, it does not affect Texture2DArray. I am posting the error and my quick-fix solution....
Hi @pschraut, Thanks for making this awesome UPM package. I'm the creator of the OpenUPM platform, an open-source UPM registry, and continuous build service based on Git tags. It's hosting...