p5.js
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Set interapolation to nearest when used in WebGL mode for noSmooth()
Addresses #6554
Changes:
I have set interapolation to nearest for noSmooth() when used in WebGL Mode
Screenshots of the change:
PR Checklist
- [x]
npm run lintpasses - [x] Inline documentation is included / updated
- [ ] Unit tests are included / updated
Thanks @Jaivignesh-afk and @davepagurek. @Jaivignesh-afk, could you follow up with Dave's latest question? We'd like to move forward with this PR by either merging or closing it since it has been a while. Please let us know if you have any questions. Thanks!