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Set interapolation to nearest when used in WebGL mode for noSmooth()

Open Jaivignesh-afk opened this issue 2 years ago • 1 comments

Addresses #6554

Changes:

I have set interapolation to nearest for noSmooth() when used in WebGL Mode

Screenshots of the change:

PR Checklist

Jaivignesh-afk avatar Nov 21 '23 20:11 Jaivignesh-afk

Thanks @Jaivignesh-afk and @davepagurek. @Jaivignesh-afk, could you follow up with Dave's latest question? We'd like to move forward with this PR by either merging or closing it since it has been a while. Please let us know if you have any questions. Thanks!

Qianqianye avatar Jul 09 '24 20:07 Qianqianye