BedrockProtocol
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Fixed server freezing vulnerabiity in multiple packets
There is even plugin called AntiBadPackets about it, but I think some of these vulns are better to be handled here
The issue is that these are arbitrary values. Ideally, Mojang themselves would put maximum values on these.
The issue is that these are arbitrary values. Ideally, Mojang themselves would put maximum values on these.
what do you suggest then? i'm often seeing servers affected by attack
The issue is that these are arbitrary values. Ideally, Mojang themselves would put maximum values on these.
what if we just increase all of them to 500 or 1000?
In the absence of a maximum value defined by mojang, we can't set a maximum value ourselves.
In the absence of a maximum value defined by mojang, we can't set a maximum value ourselves.
maybe you can attempt to discuss that with them? i'm basically freezing server simply by sending million entries in textpacket
In the future, please send vulnerability patches to us privately via [email protected] instead of a public pull request.
maybe you can attempt to discuss that with them?
imagine thinking that'd work
maybe you can attempt to discuss that with them?
imagine thinking that'd work
whole purpose of mojang is to "improve security" and that would be really bad of them to refuse to fix vulnerability that affects BDS
maybe you can attempt to discuss that with them?
imagine thinking that'd work
whole purpose of mojang is to "improve security" and that would be really bad of them to refuse to fix vulnerability that affects BDS
they've known about it for years already
My suggestion is to set the value high enough so that there can be no problems, but low enough to avoid this kind of attack, and I would like to point out that you have forgotten a huge number of packets @Gewinum
My suggestion is to set the value high enough so that there can be no problems, but low enough to avoid this kind of attack, and I would like to point out that you have forgotten a huge number of packets @Gewinum
no point in going on with the PR, they say mojang has no limit so pm wont have too. the best choice is to limit via proxy. as for other packets, i wanted to check if i could fix annoying textpacket vulnerability first, cause its the most op
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