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Is setting the speed of a sound sprite possible?
Hi,
When I do allSounds.play('sound1', { speed: 0.5 }) the pitch doesn't change and I get a Uncaught TypeError: n.complete is not a function. What would be the right approach?
Oh I see I was looking at Sound and not https://pixijs.io/pixi-sound/docs/PIXI.sound.SoundSprite.html
SoundSprite doesn't seem to allow any options on .play(). So maybe this is a feature request? :)