jadon

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> the worst changes they've made by far. Comparators are one of the only good changes they've made! It feels like a feature that should have been in the game...

What language will the modding be in? C#?

Formatting the code (spacing stuff out) would also be nice.

Check out #22 for some solutions to this

Well if @Dockter wants to have bigger sponsors appear more on Ore, we need to have some way to determine that.

@jamierocks They're doing the same thing that Bukkit2Sponge is doing (https://github.com/LapisBlue/Pore/commit/687e7e2d083089779e005150e164c1006b7425f8).

How about `Sukkit`? `Spukkit`?

``` @copy class P let x : Int ; ``` I think this could be a good idea. I've always liked the idea of annotations, but making the language annotation...

If we're moving large objects, copying would be quite slow. Think about this: ```java LargeObject largeObj = new LargeObject(); largeObj.a = 7; largeObj.b = true; // etc. LargeObjectContainer box =...

Ugh. I attempted generics in https://github.com/phase/lang-kotlin-antlr-compiler/commit/a238a0c6bef831e4e4571ba31d2c6f3496235379, but it went downhill quickly. I think restarting it after I plan it out a little will be better. Class generation went the same...