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System.ArgumentException: Kernel 'CSMain0' not found.

Open GraxCode opened this issue 3 years ago • 3 comments

System.ArgumentException: Kernel 'CSMain0' not found. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string) at HauntedPSX.RenderPipelines.PSX.Runtime.PSXRenderPipeline.FindCompressionKernels (HauntedPSX.RenderPipelines.PSX.Runtime.PSXRenderPipelineAsset asset) [0x00038] in /home/admin/Interference/Packages/com.hauntedpsx.render-pipelines.psx/Runtime/RenderPipeline/PSXRenderPipeline.cs:1049

I am running unity 2021.3.32f on Manjaro.

GraxCode avatar Apr 03 '22 18:04 GraxCode

Also getting this problem on M1 Mac Monterey 12.4, Unity editor version 2020.3.11f1 (Intel). Is this pipeline known to work on mac/linux?

dmackdev avatar Jun 19 '22 18:06 dmackdev

I also had this problem which i resolved by going to Project Settings>Player, disabling "Auto Graphics API for Mac" and swapping OpenGLCore above Metal. Not sure if that's an intended fix, but I haven't had any problems since.

tzschk avatar Jun 19 '22 18:06 tzschk

Did not work for me unfortunately, same error.

dmackdev avatar Jun 19 '22 19:06 dmackdev