Marko Mijalkovic

Results 24 comments of Marko Mijalkovic

Yeah for sure, if I get some time this week/next week I'll try and get a working implementation

@ZECTBynmo any example plugins you'd like to load?

Alright that seems doable, I'll update you when I get something running

Just a quick update: most of the VST-related programming for this to work is finished, and I have been able to load and play around with Ozone 5. The only...

I was using glutin initially as the window library, but with most of the functionality removed and with modifications to allow plugins to properly draw. I'm currently just writing a...

@ZECTBynmo everything except the editor should be functional. It ended up being a lot of work to get a window working (cross platform, OpenGL, key/mouse events, etc). If anybody is...

The WIP window handling that I have is very rough and has no support for win32. I figured I'd get it working on OSX first, and then focus on win32...

Something like electron would be perfect, but I don't think electron is designed to be embedded on it's own. If we could get CEF working with a rust-vst API to...

I think there are 2 different discussions going on here. CEF would only be useful for plugin creators. When it comes to DAW development, we only need a window opened...

So if you look at [`src/editor.rs`](https://github.com/overdrivenpotato/rust-vst2/blob/master/src/editor.rs), it is up to the plugin to create an editor that implements the [`Editor`](http://overdrivenpotato.github.io/rust-vst2/vst2/editor/trait.Editor.html) trait. One of the things that we have to work...