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a Unity dynamic texture experiment by FFMPEG on Windows

FFMPEG_Texture

A Unity dynamic texture experiment using FFMPEG on Windows. Launch ffmpeg.exe subprocess and get yuv frame from STDOUT.

  • pure C#, not native dll
  • MIT License

Usage

  • Set FFMPEG_DIR envrionment variable to ffmpeg.exe directory.
  • open Assets/FFFMpegUtils/main.unity scene
  • Set Source to movie path

ToDo

  • fix Play speed

ffmpeg yuv4mpegpipe arguments video format

  • http://wiki.multimedia.cx/index.php?title=YUV4MPEG2