FFMPEG_Texture
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a Unity dynamic texture experiment by FFMPEG on Windows
FFMPEG_Texture
A Unity dynamic texture experiment using FFMPEG on Windows. Launch ffmpeg.exe subprocess and get yuv frame from STDOUT.
- pure C#, not native dll
- MIT License
Usage
- Set
FFMPEG_DIRenvrionment variable toffmpeg.exedirectory. - open Assets/FFFMpegUtils/main.unity scene
- Set Source to movie path
ToDo
- fix Play speed
ffmpeg yuv4mpegpipe arguments video format
- http://wiki.multimedia.cx/index.php?title=YUV4MPEG2