Rubén Osorio López

Results 6 comments of Rubén Osorio López

@donmccurdy There's more uses you can do out of a height/bump channel, such as calculating more accurate occlusion and shadowing. And if you do reconstruct the normal from height, you...

I was looking at this as well and seeing how converting form SRGB -> Linear at the vertex level fixes the colours in the rest of the widgets but not...

I tried locally a version of the SV square that just renders a grid of quads and it goes back to rendering as expected. But it's obviously slower and takes...

In case this can help aleviate the pain @TheRealMJP (or anyone else that ends up in this issue). I found out a couple of ways that you can pass in...

I'm seeing the same with both Xbox360 controllers and the 8BitDo controller. The gamepad state always returns zeroed out. Trying to access the data via the `IGameInputReading::GetControllerAxis/Button/Switch` interfaces also returns...

Also porting this to another language. I found it strange that the last member, `Reserved`, is set to occupy 48 bits, which leaves still one byte at the end of...