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ScriptProcessorNode: avoid (de)allocations of input/output AudioBuffer for realtime safety

Open orottier opened this issue 1 year ago • 0 comments

We should be able to recycle the buffers, because they only move back en forth between render and control thread.

When dropping the node we should be able to send the AudioBuffer pool to the deallocator thread.

orottier avatar Apr 09 '24 06:04 orottier