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[ORL-62] Add baked lightmap support to toon shader

Open orels1 opened this issue 1 year ago • 1 comments

For toon-lit worlds baked lightmap needs to influence the ramp.

I think this could be a special section at the bottom that toggles a variant with lightmapping functionality.

No bakery features would be added at this time though

From SyncLinear.com | ORL-62

orels1 avatar Dec 24 '23 02:12 orels1

Adde a pretty basic implementation with support for dominant direction lightmaps

Unity_6EmfrsTuxU.mp4

image.png

orels1 avatar Dec 24 '23 02:12 orels1