opsodps
opsodps
I think this is the same or a similar reason why the block platforms crash when they're not above ground.
Forgot to mention I also don’t think this is really a bug, more of a quirk with the SMB3 engine and how the vine object works.
Here's another one: "Lower Right Hill Corner" in the Underground set appears the same as the Ceiling tile in-editor 
> The graphic set should be already changeable in the header editor, like all the other levels. Doesn't matter because they'll load the default ones regardless. Edit: To be more...
Didn't mean to imply it should have its own view menu entry, just part of the grid like the red screen divisions.  The top and bottom part of the...
Oh ok. Well it's up to you
I just remembered what you said is similar to how Lunar Magic (the SMW editor) works. I can’t record a video of it right now, but it has a view...
> This information, "what can be walked on", "which rock can be destroyed" doesn't exist yet. If you could provide such a list, I could have a look to include...
I guess it'd be up to the user to find free space to use to point to in Scribe. I was thinking that the program could automatically find free space...
I meant just adding the data of the levels to the game, though I guess there'd be no way for it to appear on the found level list unless it's...