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[wip] Feature: colored height maps to ordered point clouds + point clouds to wireframes and meshes

Open morisil opened this issue 1 year ago • 3 comments
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This PR adds new modules:

  • orx-compute-shaders
  • orx-point-clouds
  • orx-wireframes

morisil avatar Jun 17 '24 16:06 morisil

I'm wondering if orx-compute-shaders should be part of openrndr instead of orx, since it's only a few lines of code and it's a useful feature when writing compute shaders.

hamoid avatar Jul 18 '24 19:07 hamoid

I'm wondering if orx-compute-shaders should be part of openrndr instead of orx, since it's only a few lines of code and it's a useful feature when writing compute shaders.

I'm in the process of updating this PR to address this issue in particular, no orx-compute-shaders anymore.

morisil avatar Jul 26 '24 16:07 morisil

BTW here is the commit with changes I needed in openrndr to get rid of orx-compute-shaders

https://github.com/openrndr/openrndr/commit/3da165cf787ef951526c1aa4397328f939fef014

morisil avatar Jul 26 '24 16:07 morisil