Theo Salzmann
Theo Salzmann
@delucis Hey, I have a pretty huge bgio codebase and after the update got over 500 typescript errors. I wanted to use the stop-gap-plugin described above, but as far as...
@ilivss do you really need to invoke another move or is it rather the code path of a move. Semantically a move is something a player does actively so it...
@atk thanks for chiming in. I am still not sure I quite understand what the purpose of the helper is. If I understand you correctly it's not meant to be...
Hm, we called it inside a helper function not related to components at all and got an id clash - so its probably best to not use it in that...
I would probably definitely split up your frontend and backend code (the frontend could still consume parts of the general game logic modules). Nodejs does not know how to handle...
@walkerkd I haven't - thanks for mentioning the plugin. I will definitely have a look at it. :+1:
@jcubic thanks for the quick response, using `username` and `password` comes from these docs: [https://isomorphic-git.org/docs/en/authentication](https://isomorphic-git.org/docs/en/authentication) The only deprecation regarding auth I could find inside the docs is this: [https://isomorphic-git.org/docs/en/utils_auth](https://isomorphic-git.org/docs/en/utils_auth) -...
Thanks a lot for your response :) Actually the system I am currently most concerned about (as its needed for my use case) would be OSX. I understand that it...
I just tried integrating ninja-keys without the solid-wrapper and ran into the same issue, so either I am doing something wrong or the current ninja-keys-build is broken :/ (I also...
@wobsoriano sure thing (but probably not today) :)