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Too large MUS files should cause memory errors

Open AXDOOMER opened this issue 8 years ago • 4 comments

I got some MIDI files in a WAD and they get converted to MUS when playing Doom, so the music system plays them. If they are too large, they cause memory errors. A MUS file has a 64K limit.

PCDoom will play them without problem.

Warp through map01 to map09. https://ufile.io/4a5c9 Not every of them will cause errors because some are smaller than 64K.

AXDOOMER avatar Mar 22 '17 04:03 AXDOOMER

why would you not want them to work without problem

ghost avatar Jun 10 '19 14:06 ghost

@igdegoo It's not vanilla behavior and PCDoom is supposed to reproduce vanilla behavior. It probably means that PCDoom is playing the MIDI files without converting them to MUS.

AXDOOMER avatar Jun 11 '19 01:06 AXDOOMER

Sound library i use accepts only MIDI files, so in fact i had to do opposite: convert MUS to MIDI.

nukeykt avatar Jun 11 '19 02:06 nukeykt

@igdegoo It's not vanilla behavior and PCDoom is supposed to reproduce vanilla behavior. It probably means that PCDoom is playing the MIDI files without converting them to MUS.

i see. so this is like chocolate doom for dos

ghost avatar Jun 11 '19 12:06 ghost