nuclear
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Chromecast support
Is this even a possibility? Not sure about the tech.
It certainly is but it would need to be done by somebody with a compatible device, I don't have one.
I have several since they are ~$25. I'm happy to send some around if anyone wants to work on this. If I ever find the time I could also take a stab at this with a fair amount of guidance.
If it's this cheap I could get one to look at supporting this, but only if it doesn't require a Google account.
I'm happy to beerpay the value of at least a chromecast. Not sure are requiring a google account. I presume some development requires an API key? I dont know. Though I use mk-chromecast on my linux desktop which I'm sure does not do this. On the client side I dont think I need a google account to sign in with my chromecast audio.
Fantastic, I see there are emulators so I could start developing with one without getting a physical device, so don't worry about that. Maybe later I'll get one to confirm everything's working.
Great. Well I sent you enough for a chromecast or some beers either way. This is a great project. Thanks for your work. Another thought I had was supporting the more generic DNLA spec. I'm not sure of the overlap with chromecast there. But it seems like there a bunch of devices like the AudioCast M5 that support DNLA services.
Awesome, it'll make it that much easier. I'll get to it asap then.
Has anyone made any progress with this one?
I did some testing with a chromecast emulator but nothing definitive yet.
Can we work on this?
Sure!
Since this is an Electron based app, NPM packages can be used. Don't reinvent the wheel. This should make implementation quite easy. I'm happy to test it using my Chromecast.
Just saying (in order of popularity):
- https://www.npmjs.com/package/castv2-client
- https://www.npmjs.com/package/chromecasts
- https://www.npmjs.com/package/chromecast-player
- https://www.npmjs.com/package/chromecast
Is this still available to work on? I'd like to tackle this.
Sure, go ahead.
Is this still being worked on?
@Fooughhy I've made very little progress, you're welcome to work on it.