Stone Skin
I was thinking about implementing stone skin, but what does it mean to reduce damage nowadays?
There is no concept of how strong an attack is, so either stone skin makes you invincible for a while, or we should make normal attacks 2 damage and reduced attacks 1 damage.
Really both sounds like they could be interesting, so I thought we could talk it through.
This is implemented as invincibility for a few turns. There is currently no visual to indicate this.
Could we desaturate the player tile while this ability is active?
I believe that this ability is no longer accessible since you can only access three abilities at the moment, and stoneskin is the fifth ability for this class.