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Test 3D graphics using 2D tiles

Open MicroChasm opened this issue 4 years ago • 11 comments

MicroChasm avatar Oct 26 '21 01:10 MicroChasm

RustRoguelikeLevelTest_3D copy

MicroChasm avatar Oct 29 '21 00:10 MicroChasm

Wow, that looks amazing.

nsmryan avatar Oct 29 '21 16:10 nsmryan

Where do you want to go with this? It looks really good, but its probably out of scope for a while. Perhaps its still useful, or easy enough to do?

nsmryan avatar Oct 30 '21 23:10 nsmryan

UI Test

3DGraphicsUITest

MicroChasm avatar Nov 04 '21 03:11 MicroChasm

This is a test of a different color setup

RustRoguelikeLevelTest_3dColormod

MicroChasm avatar Nov 04 '21 06:11 MicroChasm

This is a first test of a shader for the character. The pose is random, it's just from the golem scene. Personally, I think her skin needs work. I'd like to do a test with something more like a crosshatch instead of the halftone dots, but the dots aren't bad either.

characterstyletest1 copy

MicroChasm avatar Nov 09 '21 07:11 MicroChasm

That is very cool. The hair, the clothes and their pattern, and the energy all look especially good. I see what you mean about the skin needing some work though.

nsmryan avatar Nov 10 '21 21:11 nsmryan

Shader Test

LevelRenderTest1

MicroChasm avatar Nov 11 '21 23:11 MicroChasm

SceneRenderTest5

MicroChasm avatar Nov 12 '21 01:11 MicroChasm

SceneRenderTest3

MicroChasm avatar Nov 12 '21 01:11 MicroChasm

RustLevelRenderTest1_reduced

MicroChasm avatar Nov 13 '21 22:11 MicroChasm