Benoit Layer
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Benoit Layer
You can keep a reference to the `MutableDataSource` so that you can call `deleteItem(at:)` when needed. You could also have two separate `DataSource` that you bind to the `ProxyDataSource` depending...
Indeed in your code above you are just changing the reference to the `MutableDataSource`, and this change cannot be propagated through `ReactiveSwift` `Signal/Property` system. If you want to swap the...
The above would still apply.